Class User

    • Constructor Detail

      • User

        public User​(String name)
      • User

        public User()
    • Method Detail

      • createScene

        public void createScene​(WorldManager wm)
        Description copied from class: Client
        Create client's scene, called by WorldManager during login process. Default client doesn't have a scene.
        Overrides:
        createScene in class Client
      • isHumanoid

        public boolean isHumanoid()
        Does this client have humanoid avatar, default true
      • getLeftArmPos

        public Point getLeftArmPos()
        Left arm position, used in VR. Transient biometric data.
      • getRightArmPos

        public Point getRightArmPos()
        Right arm position, used in VR. Transient biometric data.
      • getLeftArmRot

        public Quaternion getLeftArmRot()
        Left arm rotation, used in VR. Transient biometric data.
      • getRightArmRot

        public Quaternion getRightArmRot()
        Right arm rotation, used in VR. Transient biometric data.
      • setHumanoid

        public void setHumanoid​(boolean isHumanoid)
        Does this client have humanoid avatar, default true
      • setLeftArmPos

        public void setLeftArmPos​(Point leftArmPos)
        Left arm position, used in VR. Transient biometric data.
      • setRightArmPos

        public void setRightArmPos​(Point rightArmPos)
        Right arm position, used in VR. Transient biometric data.
      • setLeftArmRot

        public void setLeftArmRot​(Quaternion leftArmRot)
        Left arm rotation, used in VR. Transient biometric data.
      • setRightArmRot

        public void setRightArmRot​(Quaternion rightArmRot)
        Right arm rotation, used in VR. Transient biometric data.
      • hashCode

        public int hashCode()
        Overrides:
        hashCode in class Client