Class: AssetLoader

AssetLoader()

Loads assets from GLTF files and keeps references, creates clones of already loaded assets.

Constructor

new AssetLoader()

Source:

Classes

AssetLoader

Methods

dump()

Returns all currently loaded assets, with spatial coordinates of all instances.
Source:

loadObject(obj, callback, failure)

Load or instantiate mesh of a VRObject.
Parameters:
Name Type Description
obj VRObject to load
callback function executed on success
failure function executed on failure
Source:

unloadObject(obj)

Remove a loaded VRObject from the scene.
Parameters:
Name Type Description
obj VRObject to remove
Source:
Returns:
number of remaining instances